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Author Topic: My new project: Condottieri  (Read 2149 times)

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Location: Halifax, Canada
Posts: 56

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« on: 15 April 2009, 13:31:33 »


    I'm in the playtesting phase for an online-based wargame set in late medieval Italy. I chose this period because I've never seen an operational-level medieval wargame (although it has some pretty interesting problems with medieval ops), and that the 14th century Italy was such an extreme time for warfighters.

    The playtest is close for the moment, but the full game should have about 10-12 players, with factions including the Avignon Pope, Florence, Venice, etc. The tactical battles will be resolved with Medieval II: Total war (http://www.totalwar.com/), and posted as movies.

    You can check out the site here: http://www.opcon.org/drupal/ and the game system manual (in progress, for referees more than players) http://www.opcon.org/~bongo/TOEM.v1.pdf. The game system is meant to work for any time period or game setting.


Hobbying on less than an hour per day.
Iraq, 2008 : www.opcon.org/SadrCity/
Italy, 1361 : www.opcon.org/drupal/
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